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Honkai Star Rail Tier List 2026: Who's Actually Worth Pulling This Patch

You don't need to whale to clear endgame in Version 4.3. A built free Trailblazer and Gallagher still full-clear every mode, even with the fresh T0 wave (Mortenax Blade, Silver Wolf LV.999, Sparxie...

Author: Holden LoweHolden LoweLast updated: 2026-06-06

Honkai Star Rail Tier List 2026: Who's Actually Worth Pulling This Patch

You don't need to whale to clear endgame in Version 4.3. A built free Trailblazer and Gallagher still full-clear every mode, even with the fresh T0 wave (Mortenax Blade, Silver Wolf LV.999, Sparxie, Phainon) raising the ceiling. That's the verdict. The rest is the why: which units actually sit on top in June 2026, why three endgame modes can't agree on who's S-tier, and where the powercreep panic earns its keep versus where it's just noise.

One thing nagged at me reading the early-June lists. Are these rankings measuring power, or measuring dream builds nobody actually owns? Those aren't the same question. Most lists blur them and hope you don't notice.

Does the new T0 wave actually kill old DPS?

If powercreep were as savage as the panic threads insist, older S-tier carries would vanish from endgame clears. They didn't. According to Immortalboost, the new limited 5-stars (Phainon, Castorice, Evernight) plant themselves in T0, while veteran hypercarries like Jingliu and Blade slip to T1/T2. Slip. Not disappear. T1 in this game still clears the hardest content with the right relics and a support line.

So what would prove it either way? If spending were truly forced, free and standard units would stop showing up in clear screenshots and the T1 veterans would be dead weight. Neither happened. Per LDShop, F2P-viable picks (Gallagher, the Trailblazer variants, Pela, Tingyun) keep their lower slots across every major sheet. Yes, there's a slope. It's just gentler than the headlines scream.

So the ceiling moves and the floor doesn't. New units raise what a maxed account can do. They rarely make your current roster choke on content it already beat.

What the June 2026 lists actually agree on

Pull up Prydwen, Game8 and LDShop, all refreshed in the first week of June, and the T0 picture barely wobbles across roles. Prydwen.gg updated on 4 June 2026; the others followed that same week after Version 4.3 went live (NA on May 31, EU/Asia June 1, per Game8).

Honkai: Star Rail June 2026 tier list comparison

The current top shelf, sorted by role:

Role T0 picks (June 2026)
DPS Mortenax Blade, Silver Wolf LV.999, Sparxie, Phainon, Castorice, Evernight
Amplifier Yao Guang, Cyrene, Sunday, Robin, Tribbie
Sustain Hyacine, Permansor Terrae, Aventurine, Lingsha, Huohuo

Source: LDShop HSR Tier List (2026)

Mortenax Blade is the headliner, the marquee 5-star of 4.3 per Game8. Silver Wolf LV.999, the Imaginary Elation unit from 4.2, anchors the top of several lists off her Elation synergy and brute damage. Notice the through-line across both patches: Elation and Erudition are climbing, while old reliables like Firefly and Acheron settled into the T0.5/T1 band instead of the summit.

The thing most snapshot lists gloss over is that this board is role-segmented for a reason. Nobody runs six DPS. A real account wants about one finished carry, two amplifiers, one sustain per team. Which means the amplifier and sustain columns are where your pulls compound hardest. Hold that thought for the investment section.

MoC, Pure Fiction and Apocalyptic Shadow want opposite teams

Honkai: Star Rail endgame mode screenshot

This is the single biggest mistake flat universal lists make, and ignoring it burns jades. The three endgame modes reward opposite archetypes. So a "best DPS" ranking that won't tell you which mode is half an answer.

Per Prydwen and Game8 (2026), the split's clean:

  • Pure Fiction loves AoE Erudition and Elation. Wave-clear scoring pays you for hitting everything at once.
  • Memory of Chaos and Apocalyptic Shadow want single-target hypercarries and Break specialists, where concentrated damage and boss DPS beat sweeping a screen.

Pure Fiction's wave scoring quietly props up AoE and summon units that look mediocre in single-target MoC. A character stuck in B-tier on a MoC-weighted sheet can be a top-3 pick for your Pure Fiction lineup. Grind one mode mostly? Read the mode-specific list. That's exactly why Prydwen now publishes separate MoC, Pure Fiction and Apocalyptic Shadow rankings instead of one blended mush.

Another factor the rankings underweight: Break and superbreak ignore enemy DEF. Against the high-level bosses gating Apocalyptic Shadow and MoC's late floors, that pushes Break teams above their tier-list face value. Your damage doesn't get sanded down by enemy defense the way a raw-multiplier carry's does.

So "who's the best DPS in 2026" deserves a counter-question: for which mode? There's no single king here. Three thrones.

Build cost is the confounder nobody prices in

Honkai: Star Rail character build guide visual

Every list above assumes units are fully built. Best light cone, tuned relics, key Eidolons. For most accounts that's fiction, and it's the quiet reason half these placements run hot.

A T0 DPS that needs a signature cone and a specific four-unit support shell isn't T0 in your roster if you own one of those four pieces. The list measures the ceiling. Your account lives at the floor. Which is why I'll argue against the most-repeated pull advice going: that Acheron is a safe blind first pull.

Per LDShop and Immortalboost (2026), Acheron sits at T0.5/T1 for Lightning teams but only with specific Nihility supports behind her. The trap's well documented. A widely-upvoted thread on r/StarRailStation flags pulling a hypercarry without the enablers its kit demands (Sunday, Robin, Sparkle and friends) as a textbook misallocation. Acheron without her Nihility crew is a gorgeous character doing C-tier damage. Pull the engine before the chassis.

And here's the position I'll defend: one great Harmony unit lifts your account more than a second DPS does. Amplifiers slot into every team you'll ever build. A second carry rides the bench whenever you're off their mode. Choosing between a shiny new DPS and a top amplifier you don't own? The amplifier wins on leverage almost every time.

Where powercreep is real, and where it's theater

Honkai: Star Rail limited 5-star character art

The 4.2 to 4.3 run tells the honest story. Per Gamsgo and the June lists, 4.2 dropped Silver Wolf LV.999 plus Elation buffs that lifted a whole archetype, and 4.3 added Mortenax Blade while keeping that power level. Two back-to-back patches shoving the ceiling up. Steep by this game's standards.

But watch what didn't happen. Firefly and Acheron, the carries those patches supposedly creeped, still sit T0.5/T1. Older S-tiers like Jingliu and Blade dropped a tier yet still clear endgame with proper relics. The slope moved the elite. It didn't gut the playable roster.

Creator Moon, wrapping up the 4.2 shake-up, said it flat (YouTube video description, 2026): "Massive changes in 4.2 tier list after Silver Wolf LV.999 and Novaflare buffs." Massive at the top. The buffs reshuffled who's best. They didn't stop your built Firefly from superbreaking bosses.

My read: the creep is real but oversold. Cleared MoC last patch? You clear it this patch. The urge to spend comes from wanting the new shiny ceiling, not from the floor caving in. That's a want, not a need, and the gap between them is worth a pile of jade.

Team comps you can actually field

Honkai: Star Rail recommended team composition guide

A tier list is theory. A working team is the deliverable. Three shells cover most 2026 content:

  1. Hypercarry shell — one premium single-target DPS, two Harmony amplifiers, one sustain. Your MoC and Apocalyptic Shadow workhorse. Amplifier seats come off the T0 board (Robin, Sunday, Sparkle, Ruan Mei depending on the carry), and the rotation's dumb-simple: stack buffs and energy before the ult window, then unload.
  2. Break / superbreak team — built around Ruan Mei as the Harmony break support, leaning on that DEF-ignoring scaling against bosses. This shell beats its apparent tier in high-level content for the reason above.
  3. AoE wave-clear core — Erudition or Elation DPS for Pure Fiction, where summon and area units quietly outscore the single-target stars. Most accounts neglect this team, then wonder why their Pure Fiction stars lag.

The supports holding these together, per LDShop (2026): Sunday (Harmony summon), Robin (buffer/DPS amp), Ruan Mei (break), Sparkle (amplifier), plus Tribbie and Cyrene in the newer comps. On sustains, the same list ranks Hyacine, Permansor Terrae, Aventurine, Lingsha and Huohuo up top, with Gallagher as the F2P pick that genuinely keeps pace.

One underrated wrinkle: some 4-star supports out-buff certain 5-stars at low Eidolon, which dents the "whale-only" framing. Your energy-regen rope plus sustain choice can swing ult uptime harder than chasing extra CRIT. A built sustain that keeps the team alive and feeds energy quietly out-values a marginal damage stat. Sustain matters more for endgame consistency than the community wants to admit.

Who to build first, by player type

Pull order honestly shifts by spend level. This is one spot where "it depends" is the real answer, so here's the depends, made specific. The splits below track the June 2026 list consensus.

Day-1 beginner. Build toward one finished hypercarry shell before hoarding carries. First priority: a sustain you trust and one Harmony amplifier. Those plug into everything. Don't pull a second DPS until your first has a real support line. The classic beginner regret in the discussions? Three half-built carries and zero working teams.

F2P (zero spend). Prioritize the free Trailblazer (Elation/Ice/Imaginary variants) and Gallagher for sustain, per the cross-list consensus. The Remembrance-path Trailblazer also turns up in current comps, per a 2026 community post. Skip limited 5-stars entirely if you can't field the supports they need. A limited carry stranded without enablers is worse value than a fully kitted free unit. That 4.2 Trailblazer came with Novaflare buffs, per Moon's breakdown, which is exactly why the free option stays relevant instead of charity-tier.

Low-spender (monthly pass). Your budget chases one defining unit per patch. Make it an amplifier or sustain you'll reuse across every team, not the second DPS your account doesn't need. The pass turns "save through every banner" into "afford one high-leverage pull," and the highest leverage almost always sits in a support seat.

Returning veteran. Rebuild around the new Elation/Remembrance cores with Silver Wolf LV.999 or Mortenax Blade at the center, per LDShop's returning-player guidance (2026). Your old roster isn't dead. It's the support bench that probably needs catch-up, not the carries. Audit which Harmony and sustain units you're missing before pulling another DPS.

Once a unit clears that bar (it slots into a team you can field, not just one you admire) and you're funding the pulls, Honkai: Star Rail top up is one transparent way to do it. The analysis above is what should decide whether you pull, not the payment screen.

The picks I'd spend jades on this patch

Stripping the noise: in 4.3, the worthwhile limited pulls are the ones that compound across teams. Mortenax Blade and Silver Wolf LV.999 are the legit ceiling-raisers if you're chasing the new top shelf, both well-backed across the June lists. But for most accounts, smarter jade flows into the amplifier and sustain columns, because those seats never warm the bench.

On the loudest current debate, Silver Wolf LV.999's placement, the consensus is clear even where the nuance isn't. LDShop and Gamsgo rank her top T0 for Elation synergy and damage. The pushback, popping up in YouTube comment sections, is that she's a question mark for newer players with no Elation team to slot her into. Both sides are right. She's genuinely T0 if you own the shell, and a flashy misfire if you don't. Same build-cost caveat that runs through this whole list. The community lands on placing her high. I'd add: place her high, then check your own roster before you act.

Acheron stays a strong unit and a poor blind pull. Firefly stays excellent and no longer peak. The free units stay better than the panic claims. And the creep slope, real across 4.2 to 4.3, hasn't broken a single account that was clearing content before. Pull the supports your carries demand, finish one team before starting a second, and treat any "must-pull or fall behind" pressure as the marketing it usually is.

Frequently Asked Questions

Is Acheron still worth pulling in 2026?

She's still T0.5/T1 for Lightning teams, per LDShop and Immortalboost, but only with her specific Nihility supports. Without them she falls flat. The edge case worth flagging: if you already own a Nihility/debuff line from a past patch, she's a far better value pull than for a fresh account that has to build the whole shell from scratch first.

What's the best F2P team for endgame in 2026?

Center it on the free Trailblazer variants plus Gallagher for sustain, per the June 2026 consensus. The detail that matters: pair them with whatever 4-star Harmony units you've stacked up. Pela and Tingyun both hold their lower slots and either feed energy or shred defense. A fully built F2P core clears every endgame mode. The cap is roster breadth for the two-side MoC layout, not raw power.

Which sustain should I build for endgame consistency?

For most accounts Aventurine, Huohuo or Lingsha lead the limited options, with Gallagher as the standout F2P pick that keeps genuine pace, per LDShop. The under-discussed lever is your energy-regen rope. The right sustain plus that rope swings ult uptime more than chasing CRIT substats, which is why sustain choice decides consistency more than people credit.

Is the Remembrance path actually meta or just hype?

It's showing up in real comps. The Remembrance Trailblazer appears in current rotations, per 2026 community posts. But I'd treat the broader hype with suspicion until kit-versus-cost data clearly justifies investing over proven Harmony seats. For now it's a legit option, not a mandatory pivot. Don't dump your savings into the path on vibes.

Are 4-star characters still viable this patch?

Yes, and more than the lists imply. Pela, Tingyun and Gallagher all hold across the June 2026 sheets, and some 4-star supports out-buff certain 5-stars at low Eidolon, which quietly breaks the "whale-only" assumption. The catch: their ceiling sits below a maxed 5-star's, so they shine as support and sustain glue, not as your primary single-target carry against the nastiest bosses.

How worried should I be about powercreep before the next banner?

Less than the threads suggest. The 4.2 to 4.3 slope ran steep at the top, per Gamsgo, but older S-tiers like Jingliu and Blade only dropped a tier and still clear. With 4.3 running to July 15 and the Fate/Stay Night collab Part 2 landing July 24, per Game8, there's no balance cliff forcing a panic pull. Saving through a banner you're unsure about is rarely the mistake people fear.

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