Yes, pity and guarantee carry over completely between Character Event Warp and Character Event Warp-2 in Honkai: Star Rail. Both banners share an identical account-level pull counter and guarantee pool. Every pull you make on Character Event Warp counts toward your pity on Character Event Warp-2, and any pull made on either banner counts toward subsequent limited character banners in upcoming phases, guaranteeing a 5-star character by the 0th pull (Shattered).

The unified pull counter across dual banners
Honkai: Star Rail frequently runs two promotional character banners side by side during a single half of an update cycle. These banners appear in the interface as separate tabs labeled Character Event Warp and Character Event Warp-2. Because they feature different 5-star characters, players often worry that spending Stellar Jade on one tab will trap their accumulated pulls on that specific character.
That fear is unfounded. According to GameMarket, the Event Character Warp counter functions as an account-level mechanic shared across all limited character banners, past, present, and future. If you make 40 pulls on one character banner and decide to stop, those 40 pulls remain banked on your account.
This counter does not expire when banners rotate. As documented by Rock Paper Shotgun, if you spend 80 pulls on a character banner like Seele without securing a 5-star, your 80-pull progress transfers directly to the next banner, such as Jing Yuan. On that subsequent banner, you are guaranteed to receive a 5-star character within your first 10 pulls.
| Banner Category | Hard Pity Threshold | Win / Loss Rate Split | Shared Pool Rules | Banner Visual Reference |
|---|
| Character Event Warp (Dual & Sequential) | 90 pulls (Shattered) | 50/50 featured split | Counter and 50/50 guarantee fully shared across concurrent dual banners and upcoming phases (GameMarket) |  |
| Light Cone Event Warp | 80 pulls (Shattered) | 75/25 featured split | Tracks pity independently; transfers only to future Light Cone Event Warps (PlayAware) |  |
| Stellar Warp (Permanent Standard) | 90 pulls (GameMarket) | Fixed standard pool | Independent pity system; never interacts with limited Character or Light Cone banners |  |
How the 50/50 guarantee moves between phases
When a 5-star entity drops on a limited character banner, the base drop rule applies a 50/50 mechanic: you have a 50% chance of receiving the featured promotional unit and a 50% chance of pulling a standard 5-star character. Losing this roll triggers the guarantee flag.

As reported by Yahoo News, if you lose the 50/50 on Seele's Warp, you can save your guarantee for when Jing Yuan becomes the featured 5-star in the second half of version 1 and pull on his Warp instead. Because Character Event Warp-1 and Character Event Warp-2 represent the exact same system pool, this rule applies across all dual-banner configurations:
- You lose the 50/50 on Character Event Warp 1. You pull a standard 5-star character instead of the promotional unit.
- The guarantee status triggers instantly. The account-level state changes: your next 5-star character is guaranteed to be the promotional character.
- You can switch banners immediately. You do not have to continue pulling on Character Event Warp 1. You can swap to Character Event Warp 2 within the same minute.
- Your next 5-star on Character Event Warp 2 will be the featured unit. The guarantee does not care which tab you were viewing when you lost the 50/50.
- You can skip both and hold the guarantee. If you do not want either character running in the current phase, you can save your Star Rail Special Passes for a character in an upcoming patch.
| Scenario on Character Event Warp | Immediate Pity Count | Next 5-Star Promotional Status | Verification Source |
|---|
| Pulling 40 times without a 5-star on Banner 1 | 40 pulls banked | 50/50 check remains active (pulls apply toward 90 hard pity) | GameMarket |
| Pulling 80 times without a 5-star on Banner 1 | 80 pulls banked | 5-star guaranteed within next 10 pulls across Banner 1 or Banner 2 | Rock Paper Shotgun |
| Holding guarantee into a new version or phase | Retains existing count | Promotional guarantee transfers indefinitely into the next Character Event Warp | Yahoo News |
The strict boundaries separating banner types
A common misunderstanding arises from treating all limited-time banners as one general pool. While dual character banners share pity, cross-banner-type transfer does not exist.
According to PlayAware, pity counts transfer only between banners of the same type. Character Event Warp pity advances future character event banners, but progress never crosses over to Light Cone or Standard banners.
Honkai: Star Rail relies on Oneiric Shards as its premium currency. These convert 1:1 into Stellar Jade, which players use to purchase Star Rail Passes and Star Rail Special Passes. Star Rail Special Passes fund both Character Event Warps and Light Cone Event Warps, but spending them on one banner type does nothing for the other.
- Character Event Warp vs. Light Cone Event Warp: Character Event Warps run on a 90-pull hard pity system with a base 0.6% drop rate and a 50/50 split (Shattered). The Light Cone Event Warp operates with an 80-pull hard pity and a 75/25 split.
- Character Event Warp vs. Stellar Warp: Stellar Warp is the permanent standard banner funded by regular Star Rail Passes. Its pity counter tracks up to 90 pulls completely isolated from the limited character pool (GameMarket).
| Banner Category | Accepted Currency / Pass Type | Isolated Pity Counter | Can Progress Character Banner Pity? |
|---|
| Character Event Warp 1 & 2 | Star Rail Special Pass (converted from Stellar Jade) | Shared pool between Warp 1 and Warp 2 | Yes (Identical pool) |
| Light Cone Event Warp | Star Rail Special Pass (converted from Stellar Jade) | Independent pool (80 hard pity) | No (PlayAware) |
| Stellar Warp (Standard) | Star Rail Pass | Independent pool (90 hard pity) | No (PlayAware) |
Discrepancies in tracking and soft pity data
When calculating how many pulls remain until a 5-star drop, players often inspect their Warp History. The in-game history log updates with a slight delay after performing pulls, meaning recent rolls may take time to show up in the ledger. Counting manually from the last recorded 5-star pull remains the only way to check your exact standing.

Documentation across third-party resources presents slight differences regarding when soft pity begins on Character Event Warps. Soft pity refers to the pull range where the base 0.6% drop rate starts climbing before reaching the 0th pull hard cap (Shattered). Regardless of where the mathematical climb begins, the published hard limit remains identical: if no 5-star appears prior, a 5-star character is guaranteed by the 0th warp.
Cross-game comparisons sometimes cause confusion. Third-party databases like GenshinTactics have occasionally formatted dual banner summaries as separate entities in legacy tables, contradicting platforms like BoostRoom that emphasize shared pity mechanics. In Honkai: Star Rail, documentation across sources agrees: Character Event Warp 1 and Character Event Warp 2 draw from the same unified pity and guarantee pool without exception.
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