Fate / Grand Order (台服): The Complete Master's Guide to Komoe's Traditional Chinese Server
Introduction & Quick Facts
Fate/Grand Order's Taiwan server, operated by Komoe Game, stands as the definitive Traditional Chinese gateway into Type-Moon's monumental gacha RPG. Where the global English release historically trailed Japan by roughly two years, the 台服 (Taiwan server) maintains content parity that is significantly closer to the Japanese original, making it the preferred destination for Chinese-reading Masters who refuse to wait for translations of Lostbelt arcs, collaboration events, or limited Servant reruns. The localization is handled with unusual care: Kinoko Nasu's notoriously dense philosophical prose, the Type-Moon multiverse's tangled terminology, and the multilingual cast's voiced lines are all preserved with fidelity rare in regional ports.
For new players, FGO is not a typical mobile RPG. It is a turn-based card-battler wrapped around a visual-novel-scale narrative measured in millions of words, and a gacha system that has produced some of the genre's most iconic Servants — Artoria Pendragon, Jeanne d'Arc, Merlin, Castoria, Skadi, Oberon, and dozens more. The Taiwan server hosts every major arc — Fuyuki, Orléans, Septem, Okeanos, London, America, Babylonia, Solomon, Shinjuku, Agartha, Camelot, Salem, the Lostbelts of Part 2, and the ongoing Ordeal Call — alongside seasonal events, challenge quests, and the lottery boxes that veteran players plan their stamina reserves around.
This guide covers what you actually need to know: the mechanics that decide whether a team clears a 90+ node, the Servants worth saving Saint Quartz for, the long-term resource economy, and how recharging Saint Quartz works on the Taiwan server. Whether you are a Day 1 Master or a returning veteran resyncing after several Lostbelts, the goal here is density — no padding, just the information that changes how you play.
| Field | Detail |
|---|---|
| Title | Fate/Grand Order (繁中版) |
| Publisher (Taiwan) | Komoe Game (萌科技) |
| Original Developer | Delightworks / Lasengle (under Aniplex / Type-Moon) |
| Platform | iOS, Android |
| Region | Taiwan, Hong Kong, Macau |
| Language | Traditional Chinese (Japanese voice) |
| Genre | Turn-Based Card RPG / Gacha |
| Monetization | Free-to-play with Saint Quartz top-ups |
| Release (TW) | May 2017 |
| Official Website | www.komoegame.com |
What is Fate / Grand Order (台服)?
Fate/Grand Order casts you as the last surviving Master of Chaldea Security Organization, a near-future facility tasked with observing humanity's continued existence. When that future suddenly goes blank, the cause is traced to seven Singularities — temporal anomalies in human history that, if left unresolved, will incinerate the present. Using a process called Rayshift, you and your assigned Servants — heroic spirits summoned from across mythology, history, and fiction — physically travel into those eras to repair them. Part 1 (the Grand Orders, or "Observer on Timeless Temple") covers Fuyuki through Solomon. Part 1.5 (Epic of Remnant) adds four standalone "pseudo-Singularities." Part 2 (Cosmos in the Lostbelt) shifts the premise entirely: foreign histories that were pruned from the proper human order now threaten to overwrite it. Part 2.5 / Ordeal Call brings the story into its current climactic phase.
The Taiwan server is operated by Komoe Game, a publisher with extensive experience localizing Japanese mobile titles for the Greater China region. It synchronizes content rollout with the Japanese version on a delayed-but-narrowing schedule — major events, story chapters, and rate-up banners typically arrive within months rather than the years that separated English from Japanese for much of FGO's lifespan. Voice work remains in Japanese; UI, story text, Servant profiles, Mystic Code descriptions, and event dialogue are translated into Traditional Chinese.
The audience splits cleanly into three groups. Story-first players treat FGO like a sprawling visual novel and tolerate the gacha as a means to clear endgame content. Collector players chase artwork, voice lines, and complete class rosters across the 350+ Servants now in the pool. Competitive farmers optimize 3-turn clears for high-AP nodes during lottery events, theorycrafting team compositions that exploit class advantage, NP refund loops, and Craft Essence stacking. All three coexist in the same game, and the Taiwan server caters to each with localized customer support, MyCard payment integration, and Taipei Game Show appearances that periodically distribute promotional Saint Quartz.
Core Gameplay & Features
- Five-card Command Deck combat built around Buster (damage), Arts (NP gain), and Quick (critical stars) cards drawn from a shuffled 15-card deck of three Servants.
- Chain bonuses that reward matching card colors: Buster Chain adds flat damage, Arts Chain grants a 20% NP boost to all Servants, Quick Chain produces 10 critical stars.
- Brave Chain — three cards from the same Servant — appends an Extra Attack and is the highest single-target damage option.
- Noble Phantasms as Servant ultimates, charged via Arts cards and overcharged at 200 / 300 / 400 / 500% NP for scaling effects.
- Class triangle with Saber > Lancer > Archer > Saber, and Rider > Caster > Assassin > Rider, plus Berserker dealing 1.5× to all classes but taking 2× damage in return.
- Extra classes — Ruler, Avenger, Moon Cancer, Alter Ego, Foreigner, Pretender, Beast — with specialized triangles relevant in story bosses and Lostbelts.
- Craft Essences equipped to each Servant, providing passive buffs (NP charge, damage up, drop rate, event-specific bonuses).
- Mystic Codes — Master-level skill sets that grant utility independent of Servants (NP charge, removal of debuffs, taunt, etc.).
- Ascension and Palingenesis stages that raise level caps from 40 → 50 → 60 → 70 → 80, with Grails extending past 80 up to 100 / 120.
- Append Skills, Bond Levels, and Command Codes — three layers of late-game customization that fine-tune NP gain, damage, and critical performance.
- Friend Support system that lets you borrow one Servant per quest from another Master, including their NP level and CE.
- Long-form story content with multiple chapters exceeding 200,000 words of Chinese text each, fully voiced for major Servants.
Card Mechanics in Depth
Every Servant carries five Command Cards distributed across Buster, Arts, and Quick in fixed ratios — a Quick-heavy Servant like Jack the Ripper has four Quick cards in her personal deck, while a Buster-focused Berserker like Heracles carries four Buster. Each turn, the game shuffles all 15 cards from your active three-Servant front line and presents five. You choose three to play. Card position matters: the first card determines the "First Card Bonus" — Buster First boosts the damage of the next two cards by 50% Buster modifier, Arts First grants extra NP gain, Quick First produces extra stars. This is why veterans evaluate hands not by "what cards do I have" but by "what is the optimal sequence and which card goes first."
Critical stars, generated mostly by Quick cards and certain skills, distribute to your front line at the start of the next turn weighted by each Servant's Star Absorption stat. Archers and Assassins have naturally high absorption; Berserkers have very low absorption unless boosted. A single critical hit deals 2× the card's damage and generates significantly more NP — which is why Quick-loop teams (Skadi systems) and Arts-loop teams (Castoria, Tamamo, Reines) dominate farming meta.
Noble Phantasm Damage Formula
NP damage in FGO is one of the most layered calculations in any gacha. It multiplies base attack × NP modifier × card modifier × class advantage × attribute advantage × power modifiers × overcharge × buffs × debuffs × random variance. Practical takeaway: stacking damage from different multiplier categories (attack buff + card buff + power mod) yields far more damage than stacking inside the same category. A Castoria buff (Arts up + NP damage up + crit up across three categories) outperforms two stacked attack-up sources from the same bucket.
Pro Tips & Strategy
Beginner (Account weeks 1–4)
- Reroll if you have time. The tutorial summons offer one guaranteed 4★ Servant from a small pool, but the real opening pull is the post-tutorial 30-quartz summon. Rerolling for a 5★ on the starter banner — particularly a versatile Servant — saves months of grinding. If rerolling feels too tedious, the game is forgiving enough to clear with Friend Support.
- Set your Friend Support thoughtfully. Place one Servant per class slot, prioritizing supports (Merlin, Tamamo, Castoria, Reines, Waver) over DPS. Other Masters will add you for supports, and a full friend list pays compounding dividends.
- Burn Bronze CEs first, hoard Gold CEs. Bronze 1-3★ Craft Essences exist purely to feed MLB (Max Limit Break) into useful 4-5★ CEs. Never burn a Gold CE you have not researched.
- Spend your initial Saint Quartz only on a guaranteed banner. FGO occasionally runs banners with a guaranteed SSR after a set number of pulls. Do not waste your starter quartz on a single rate-up — wait for value.
- Clear the main story in order. Many quality-of-life features (Servant Coins, Append Skills, Lostbelt mechanics) only unlock as you progress, and Chaldea Gate event entry sometimes requires Singularity completion.
Intermediate (Account months 2–6)
- Build a "farming trio" before a meta team. Two damage-dealers + one support that can clear a 3-wave 90+ node in three turns. Heracles + any support + a Buster CE is the classic budget version.
- Save embers and QP for ascension priority. Level your starter Servant to 60 first, then your best support to 70, then a Berserker for general damage. Spreading XP thin keeps everyone weak.
- Skill levels matter more than ascension past level 70. A skill-10 Servant at level 70 outperforms a skill-6 Servant at level 90 in almost every scenario.
- Plan around Lottery Events. Major lottery events (Christmas, anniversary, summer) hand out hundreds of materials and ascension items via a recycling box. Save AP-restoring Apples for these — one good lottery covers six months of materials.
- Use Mana Prisms strategically. The monthly shop sells Servant tickets, gems, and pieces. Prioritize gems / pieces for the Servants you actually use.
Advanced (Account year 1+)
- Master NP refund math. With a Castoria + double Castoria support setup, a properly built Arts-loop DPS can refund 100% NP per cast, looping three NPs across three turns. Required ingredients: appropriate hit count, MLB Black Grail or Aerial Drive, and matching class advantage.
- Quick-loop Skadi systems. Two Skadi supports + a Quick-NP Servant (Dantes, Lancelot Berserker, Space Ishtar) enable instant clears. Skadi's NP refunds 50% NP, her skill grants another 50%, totalling enough to chain three NPs.
- Run Append Skill 2 against your hardest class matchups. Append 2 adds 30% damage versus your class's natural advantage target, useful for clearing tricky boss class lineups.
- Use Command Codes for utility, not raw damage. A "remove debuffs on attack" Command Code on a card prevents one-shot wipes from charm or stun. A "10 stars on attack" code transforms a Berserker into a critical machine.
- Stagger Bond farming. Bond 10 unlocks a free MLB Craft Essence tied to that Servant. Keep two or three farming-relevant Servants on every node to spread Bond gain.
- Read pull-rate math, not pull-rate vibes. SSR base rate is 1%, split among rate-up and off-rate. Reaching the soft pity threshold (where a guaranteed banner provides an SSR by pull X) is mathematically the only "safe" use of large quartz reserves on a specific Servant.
- Reserve Golden Fruits and Silver Fruits for lottery weeks. Bronze Apples are abundant; Gold are scarce. One Gold Apple equals four Silver, so use Silver for everyday top-ups and Gold only when each AP point produces multiplied returns.
- Track your Saint Quartz monthly income. Free F2P income on Taiwan server averages roughly 80–150 quartz per month outside anniversary, plus event tickets. Knowing your runway helps you decide which banners to skip.
Servants & Class Roster
FGO's roster exceeds 350 Servants spread across the standard seven classes and seven Extra classes. The table below summarizes the class system, including damage relationships and a notable Servant in each — useful when planning team comps.
| Class | Strong Vs | Weak Vs | Star Weight | Notable Servant |
|---|---|---|---|---|
| Saber | Lancer | Archer | Medium | Artoria Pendragon, Okita Souji |
| Archer | Saber | Lancer | High | Gilgamesh, Orion, Ishtar |
| Lancer | Archer | Saber | Medium | Karna, Scáthach, Brynhildr |
| Rider | Caster | Assassin | Medium | Ozymandias, Francis Drake |
| Caster | Assassin | Rider | Low | Merlin, Tamamo-no-Mae, Castoria |
| Assassin | Rider | Caster | High | Jack the Ripper, Shuten-Douji |
| Berserker | All | All (2× dmg taken) | Very Low | Heracles, Vlad III |
| Ruler | — | Avenger / Moon Cancer | Medium | Jeanne d'Arc, Sherlock Holmes |
| Avenger | Ruler | Berserker | Medium | Edmond Dantès, Space Ishtar |
| Moon Cancer | All | Ruler / Foreigner | Medium | BB, Kiara |
| Alter Ego | Berserker / Foreigner | Pretender | Medium | Meltryllis, Sitonai |
| Foreigner | Berserker | Alter Ego | Medium | Abigail Williams, Van Gogh |
| Pretender | Moon Cancer | Foreigner | Medium | Oberon, Tezcatlipoca |
Support Servants: The True Endgame Currency
In FGO, supports are more valuable than damage dealers. A T0 support can rotate through every farming team in the game; a T0 damage dealer typically excels in only one card type or one class. The "Big Three" Arts supports — Merlin (Buster), Tamamo-no-Mae (Arts), and Castoria (Arts) — define how endgame teams are built. Castoria in particular, released as the Part 2 capstone Servant, redefined Arts looping the same way Skadi redefined Quick looping. If you start the Taiwan server today and only chase one limited Servant, the answer is almost certainly Castoria or Oberon.
Oberon deserves a special note. Released near Avalon le Fae's conclusion, he provides massive single-target damage support, a 50% NP charge, and the unique ability to remove a target's buffs — a kit so versatile that he slots into virtually every burst team. His pairing with any Buster DPS produces some of the highest single-turn damage in the game.
Generalist Damage Dealers Worth Building
Heracles remains, ten years in, the most reliable budget Berserker — three Guts effects via skills and CE keep him alive against bosses far above his weight class. Among newer units, Space Ishtar, Morgan, Aoko Aozaki, and Koyanskaya of Light have rewritten farming benchmarks. For F2P players, story-locked or welfare Servants such as Mash Kyrielight (free, evolves dramatically through story), Sieg, Gilgamesh (Babylonia), and welfare event Servants like Chloe von Einzbern, Sherlock Holmes, and Summer Abigail provide remarkable performance at zero quartz cost.
Currency & Resource Economy
FGO runs on more interlocking currencies than almost any other gacha. Understanding what each does — and what to spend it on — separates efficient players from perpetually broken ones.
| Currency / Item | Source | Primary Use |
|---|---|---|
| Saint Quartz (聖晶石) | Top-up, login, story rewards, missions | Summoning, AP refills, continues |
| Summon Tickets (召喚券) | Events, shop, anniversary | Single 1-quartz-equivalent pulls |
| QP (Quantum Pieces) | All quests, daily QP node | Servant XP, ascensions, skill-ups |
| Mana Prisms (魔力結晶) | Summon overflow, shop, missions | Monthly shop: gems, pieces, tickets |
| Rare Prisms (稀有魔力結晶) | Shop monthly, FP overflow | Exchange for specific 4★ Servants / CEs |
| Friend Points (友情點數) | Support usage, daily quests | Friend Point Gacha (low-rarity Servants/CEs) |
| Servant Coins (從者硬幣) | Bond leveling, summon duplicates | Append Skills, level cap unlock past 90 |
| Bronze/Silver/Gold Apples | Events, missions, monthly shop | AP recovery for farming |
| Embers (種火) | Daily ember quests | Servant XP |
| Holy Grails (聖杯) | Story, events (limited count) | Raise Servant level cap 80 → 100 |
| Statues / Monuments | Free quests, daily classed nodes | Ascension materials |
| Pieces / Magical Gems | Daily classed nodes | Skill-up and lower ascension materials |
Saint Quartz sits at the apex because it is the only currency that meaningfully converts into a specific Servant via summoning. Everything else can be farmed; Saint Quartz can be earned but at a strictly capped F2P rate. This is why top-up timing matters — most veteran players plan large purchases around the anniversary banner (which often guarantees a 5★ from a curated pool) and the Servant's specific rate-up.
Holy Grail Allocation
Players receive a strictly limited number of Holy Grails per year — typically through main story chapters, anniversary celebrations, and select events. Each Grail raises a Servant's level cap by 10, up to 100 (5★), 100 (4★), 90 (3★ → effectively higher), etc. Because grails are scarce, dump them only into Servants you actually use in farming or challenge content, and only after their skills are 10/10/10. A grail on a Servant with skills at 6 is a waste — the skill levels give more performance per resource.
Game Modes Deep Dive
Main Quest (主線)
The story content — Singularities, Lostbelts, Ordeal Calls — is permanently available. AP cost is low and rewards include EXP, QP, and Mana Prisms. Story completion unlocks Interludes (free Servant-specific quests granting an extra skill slot or NP upgrade) and Strengthening Quests (NP enhancements that can dramatically improve a Servant's damage or utility).
Free Quests (自由任務)
Every Singularity contains a set of Free Quests used for material farming. Different quests drop different ascension materials, and entire community spreadsheets exist mapping every node to every material's drop rate. As you progress, the highest-AP free quests in Lostbelts become primary farming sites.
Daily Quests (每日任務)
Rotating by weekday, daily quests provide class-specific Pieces and Monuments (ascension/skill materials), QP, and embers. These are the backbone of the F2P economy — log in, run them on auto, and your material stockpile compounds over months.
Event Quests (期間限定活動)
Events drive FGO's calendar. Lottery events distribute generous quartz, materials, and welfare Servants; raid events feature single high-HP bosses with global damage tallies; challenge quests test endgame team-building. Most events introduce one welcome 4★ Welfare Servant earnable for free, often genre-defining (Chloe, Summer Bartholomew, Senji Muramasa in some servers).
Chaldea Gate
Houses repeatable Daily Quests, the Mana Prism exchange shop, and special interludes. Always check Chaldea Gate when an event ends — leftover currencies often need spending on a limited timer.
Ordeal Call
The current endgame story format introduced in Part 2.5. Each "Ordeal" is a smaller-scale narrative chapter with high-difficulty boss battles, often requiring specific class compositions and counter-strategies. Rewards include Holy Grails, rare materials, and Saint Quartz.
Challenge Quests
End-of-event optional fights with severe difficulty spikes. Boss HP can exceed 1.5 million, and gimmicks (NP seals, buff removal, healing seals) demand creative team-building. Clearing them unlocks unique prizes and bragging rights.
Top-Up & Recharge
Fate/Grand Order Taiwan server uses Saint Quartz (聖晶石) as its premium currency, purchased in standardized bundles ranging from small daily packs to large premium tiers, with bonus quartz on first-time purchase of each bundle. The primary in-app payment methods are Apple's App Store on iOS and Google Play on Android, while many Taiwan-based players also use MyCard through Komoe's web payment portal — a popular option because of MyCard convenience-store recharge points across the region. Top-ups synchronize to your account via Komoe's account binding system, so make sure your account is properly linked before purchasing to avoid losing quartz on a guest account. The official Komoe Game site at komoegame.com hosts payment channels and announcements. Our site offers convenient Saint Quartz top-up / recharge for Fate/Grand Order (台服) at competitive rates with fast delivery.
Bundle structure typically follows a pattern of small daily-style packs (very high quartz-per-currency value, often limited to one purchase), monthly mid-tier bundles, and large flagship packs aimed at multi-summon banners. The "first-purchase doubles" mechanic — where each unique pack grants bonus quartz on its first buy — means players chasing maximum value should buy each pack tier once before re-buying any. Anniversary and major banner periods often introduce special bonus quartz packs and ticketed bundles; timing significant top-ups to these windows yields the best return.
FAQ
Q: Is the Taiwan server the same as the global English server? A: No. The Taiwan server (Komoe) is in Traditional Chinese and runs on a content schedule much closer to Japan, while the global English server (Aniplex Inc.) runs on a separate, more delayed schedule. Accounts and progress do not transfer between them.
Q: Can I play in English on the Taiwan server? A: No. The Taiwan server's UI, story, and Servant text are exclusively Traditional Chinese. Voice acting remains the original Japanese.
Q: Do I need to know Chinese to enjoy it? A: For combat, no — class symbols and number-driven UI are universal. For story, yes — FGO's appeal is overwhelmingly its narrative, and missing the writing strips out 80% of the experience.
Q: How does the gacha pity system work? A: FGO's base SSR rate is 1%. Standard banners have no hard pity in the traditional sense, but during anniversaries and select banners, a 30-pull guaranteed SSR mechanic appears. Always check banner-specific rules before committing quartz.
Q: Which Servant should I prioritize as a new player? A: Support Servants — Castoria (Arts), Skadi (Quick), Merlin (Buster), Oberon (universal), Reines (Arts) — provide far more long-term value than any individual damage dealer.
Q: Is FGO Taiwan F2P-friendly? A: Yes, with patience. Story content is fully clearable F2P thanks to the Friend Support system, and welfare event Servants are often top-tier. Limited 5★ Servants are the primary paywall, but smart resource management can secure 2–3 limited Servants per year as F2P.
Q: What happens to my account if I stop playing? A: As long as you bind your account (via Komoe's account system, email, or social login), it persists indefinitely. Login bonuses pause but resume when you return, and most events run long enough for returning players to participate.
Q: How long is the main story? A: Estimates put the full main story plus interludes at well over five million words across all chapters — comparable to multiple full-length novels. New players typically take several months of casual play to catch up.
Q: Are collaboration events available on the Taiwan server? A: Major collaborations (Fate/Apocrypha, Fate/Zero, Fate/Requiem, FGO Arcade crossovers, anime tie-ins) typically come to Taiwan after their Japanese run, though licensing occasionally delays specific collabs.
Q: Can I transfer my Japanese account to the Taiwan server? A: No. Servers are entirely separate. You must create a new account on Taiwan and start from scratch.
Q: What's the difference between Append Skills, regular Skills, and Passive Skills? A: Regular Skills (3 per Servant) are active abilities with cooldowns. Passive Skills are always-on class buffs (Magic Resistance, Riding, Mad Enhancement). Append Skills are three optional unlockable skills per Servant — NP charge, anti-class damage, and MP gauge boost — purchased with Servant Coins.
Q: Is there an auto-battle or skip-ticket feature? A: Yes. After clearing a quest once, you can use AP-restoring tickets or run it on auto-battle with predetermined skill sequences. Auto-battle dramatically reduces grinding fatigue during long lottery events.
Verdict
Fate/Grand Order Taiwan server is the right choice for Traditional Chinese readers who want a near-Japan-parity FGO experience, players who treat narrative as the main draw rather than the gacha, and anyone willing to invest the time required to appreciate Type-Moon's labyrinthine world. The combat is deeper than it appears at first glance — card sequencing, NP refund math, and class triangle exploitation reward years of theorycrafting — and the story content represents one of the largest interactive narratives ever produced for mobile.
It is not the right choice for players seeking flashy real-time combat, players who cannot read Chinese, anyone allergic to gacha mechanics with hard-to-pull 5★s, or anyone expecting modern UI/UX polish — FGO's interface has been iterated on since 2015 but still shows its age. Whales will find competitive completionism expensive; pure F2P players will find the limited-rerun cycle frustrating but survivable.
For everyone else — and particularly for fans of the broader Fate franchise who have spent years with Stay/Night, Zero, and the various spin-offs — the Taiwan server remains the most narratively complete way to experience Chaldea's war for human history in a language other than Japanese. Build a friend list, plan your Saint Quartz around anniversary windows, prioritize support Servants over damage dealers, and the next several years of Lostbelt content will reward every hour you put in.





