To achieve fluid 60 FPS gameplay in Sky: Children of the Light, select High-Performance Mode under Resolution Settings or select Max FPS (60 FPS) under FPS Settings. To reduce heat and extend playtime on mobile devices, activate Energy Saving Mode (Low Resolution) or toggle the lightning and battery button on, keeping in mind that your manual FPS setting always overrides the resolution preset according to thatgamecompany's graphics documentation.
Before adjusting visual parameters, open the utility menu on your device. The process differs depending on your control method:
- Mobile and Touchscreens (Android / iOS): Tap the top-right corner of your screen to reveal the cog icon, then tap the cog to open the menu.
- Nintendo Switch: Press the
+ button on the right Joy-Con controller. - PlayStation: Press the
Options/≡ button on the top-right of your controller. - Xbox & Steam Deck: Press the
≡ button (top-right on Steam Deck). - Keyboard and Mouse (PC): Press the
Esc key.
Open the Graphics panel to adjust resolution presets and frame rate limits.
Sky Children of the Light Graphics Modes Explained
The in-game display panel separates rendering quality from framerate caps, but the two interact in a specific hierarchy. Official game support notes confirm that your chosen FPS Setting explicitly takes priority over the Resolution Setting.
| Setting Option | Target Profile / Value | Operational Notes |
|---|
| Energy Saving Mode | Low Resolution | Drops rendering resolution to preserve device battery life (source). |
| Default Mode | 30 FPS | Balanced baseline rendering profile (source). |
| High-Performance Mode | 60 FPS | Targets fluid output for responsive flight control (source). |
| High Def Mode | 30 FPS | Higher visual fidelity capped at standard console speeds (source). |
| Low FPS Override | 15 or 20 FPS | Hard cap that overrides resolution presets to curb extreme battery drain (source). |
| High FPS Override | 30 FPS | Standard cap that supersedes resolution presets (source). |
| Max FPS Override | 60 FPS | Maximum refresh rate cap that takes priority over all resolution presets (source). |
Because the FPS setting takes precedence, selecting High Def Mode while forcing Max FPS commands the game to push high resolution at 60 FPS. This pairing produces maximum heat on portable hardware.
How to Get 60 FPS in Sky Children of the Light
For the smoothest flight handling, configure the display menu using these settings:
- Open the settings menu by tapping the top-right cog on mobile or pressing your platform's pause button.
- Open the Graphics options panel.
- Set Resolution Settings to High-Performance Mode.
- Verify that the dedicated FPS Setting is set to Max FPS (60 FPS) so no lower limiter caps your output.
Running at 60 FPS strains mobile hardware. During extended candle runs in Sky: Children of the Light—farming currency for Traveling Spirits, friendship trees, and cosmetics—devices heat up rapidly at maximum refresh rates.
Sky Children of the Light Reduce Lag and Overheating
When a phone or tablet overheats, the operating system throttles the processor, causing sudden stutter and frame drops. To drop device temperatures and stretch battery life:
- Set Resolution Settings to Energy Saving Mode (Low Resolution).
- Set your FPS Settings to High FPS (30 FPS) or drop to Low FPS (15 or 20 FPS) if preserving power is vital.
- Tap the lightning and battery button in the menu to turn Battery Saver mode on.
According to thatgamecompany's Battery Saver guide, toggling the lightning and battery button on intentionally lowers graphical quality to prolong battery runtimes. Toggling it off restores maximum visual clarity at the cost of higher power draw.
Additional Toggles: Motion Blur, Cutscenes, and Display Options
Beyond resolution and frame caps, several secondary toggles in the menu affect visual clarity and convenience:
- Motion Blur: Controls camera rotation blur. In earlier builds, disabling this caused an unintended camera shudder. That issue was resolved in Hotfix 0.30.1 across Android, Huawei, iOS, PlayStation, Steam, and Switch per thatgamecompany's 0.30.1 patch notes. Disabling motion blur now provides a clean, stable image.
- Fade to Black Only: Adjusts screen transition behaviors.
- Skip All Skippable Cutscenes: Accelerates repeat visits through familiar zones.
- HDR Settings: Modifies dynamic range output on supported screens.
- Experimental Features: Contains developmental rendering options as made available by the studio.
Testing these toggles alongside the FPS override helps maintain consistent frame pacing before thermal throttling kicks in during long daily runs.
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